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Dead Frequency. A 2.5D survival horror prototype built with Canvas 2D and Next.js.

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Three relays are dark. The exit gate stays sealed until all three come back.

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You start in reception. The HUD shows integrity, stamina, threat, and relay pips.

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The AI director speaks only at milestones. This build labels every scripted line as fallback.

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Walk, sprint, listen. The creature follows the same walls and corridors that you do.

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The flashlight is real canvas lighting. It also makes you easier for the creature to see.

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Relay one online. The radio feed tags the fallback response.

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Pause holds the run. This demo is not a full playthrough.
